AI Insights · Timothy · October 2024
Top 5 Sandbox-like Games in Egypt: Q3 2024 Performance
Explore the performance trends of Egypt's leading sandbox-like games in Q3 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, the sandbox-like gaming category in Egypt saw varied performance among its top five apps, according to data from Sensor Tower. Here's a breakdown of how these games fared in terms of weekly downloads, revenue, and active users.
Roblox from Roblox Corporation showed a notable increase in weekly revenue, peaking at approximately $16.8K in mid-August, before tapering off to around $10K by the end of September. Its weekly downloads saw a peak of 75.4K in late July, followed by a gradual decline to around 43K by the quarter's end. The game maintained a strong user base, starting with nearly 2M active users in early July and ending with about 1.76M by late September.
IMVU: Fun 3D Avatar Chat Game by IMVU experienced fluctuations in revenue, starting at $629 and closing the quarter at $1.4K. Weekly downloads were relatively stable, averaging around 400, with a slight dip to 324 at the end of September. Active users varied slightly, starting at 1.9K and declining to 1.8K by the quarter's conclusion.
Minecraft: Play with Friends from Mojang saw its revenue gradually decline from $729 to $519 over the quarter. Downloads remained low, with numbers ranging from 114 at the start to a low of 45, before ending at 80. Active users decreased from 14.5K in early July to 9.5K by late September.
ZEPETO: Avatar, Connect & Live by NAVER Z Corporation had a mixed quarter. Revenue fluctuated modestly, closing at $569, up from $482 at the start. Downloads were highest at 7.6K in mid-August, before dropping to 973 by the end of the quarter. Active users showed a notable increase to 80.4K in mid-August, but fell back to 51.5K towards the end.
Lastly, PK XD: Fun, friends & games from Afterverse Games had a dynamic quarter, with revenue reaching $356 in late August before declining to $191. Downloads spiked at 17K in early September and settled at 5.7K by the end of the period. Active users peaked at 270.9K in early September, ultimately decreasing to 186.5K.
These insights provide a snapshot of the shifting landscape of sandbox-like games in Egypt, with more detailed analytics available through Sensor Tower.